UI Style exploration: the game is all about fairy tales, I am inspired by decorative elements in classical fairy tale illustration, Art Nouveau, watercolor print, fantasy furniture and jewelry design. 
Various icon designs: I designed them based on the theme and art style of the game. These icon including, HUD, CTA, Value Packs, Market and Battle.   
Level Up Dialog
Market UI with category buttons and item card in various states.
IAP Page: I illustrated every thing except the character. Work closely with game designer on the description of packages and come up with a sets of design that clearly show each stage of the package.       
Crafting Dialog
Quest Dialog with detail descriptions of each main elements, easy for engineer implementation. 

Level up animation

Loading animation

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